Frequently Asked Questions
If you're considering joining our organization and want more
information, we've included here answers to some of the most commonly asked
questions from new players. If you're question isn't answered here, simply
contact us and we'll
be glad to help.
Questions
-
- Our doubles leagues are structured so that players of all skill levels
can compete and have a chance of winning, without using any type of
arbitrary scaling system. Our leagues are primarily doubles leagues, and
our league structure prohibits teams of players who are too strong from
playing together, thus encouraging expert players to team with novices.
- In our Fall 1998 season we had a 5-year-old as a regular player on one
of our teams, playing in a league that consisted of several players who had
attended the PAPA World Championships. So
yes, you are good enough to play!
-
- Each league consists of a number of two-player teams (between
6 and 16, usually), competing in a multi-week season. The schedule for all
teams in a league is made out in advance and is made available to all
players before the start of each season. At the end of each season is a
one-night playoff for the top teams, and after the end of each season there
is an awards ceremony and party.
-
- Dues are $4 per week per player. Dues are payable at the start of
the season, and most seasons are 11 weeks long, so the total for each
season is $44 per player.
-
- All dues go towards end-of-the-season prizes, either cash or
trophies. The $4 dues were actually decided on by the players, and we
constantly ask the players for input, so this could either rise or lower
depending on feedback, but remember that the lower the dues, the lower
the prizes.
-
- Each match consists of three four-player games on a single machine.
The scores of the players on one team are compared to the players on the
opposite team. Each team receives one point for each player on the other
team that he beats. The team with the higher combined score in any one game
gets one bonus point. So five points are available in each game.
- At the end of each match there are two more bonus points awarded.
One goes to the team who had the higher combined score from all three
games. The other goes to the team whose player had the highest single score
of the evening. There are therefore 17 points available in a single match.
-
- Each game is to be placed on "Tournament Mode", if it's available.
For many machines, this consists of holding the flippers in before hitting
start until the machine prompts you to do so. Some machines don't have
tournament mode, and are just played on normal settings.
- "Tournament mode"
means different things to different machines, but
in most machines means that the random awards aren't random, as well as
possibly some other adjustments.
-
- Exra balls are not to be played. If a player gets an extra ball, he
must simply launch the ball and not play it. Replays, specials, and credits
from entering high scores simply belong to the player that got it as
always.
-
- Mostly because of time. A single match can take a while, and extra
balls only add to this. In one match several years ago, a player had a
single ball that lasted an hour and a half. This ensures that the match
will finish in a reasonable amount of time while still letting the players
play as long as their skill lets them.
-
- We provide rule sheets to the players for all machines, if
those rule sheets exist (which they do for most modern machines).
-
- The schedule is provided ahead of time, so if you know for certain
that you cannot make a certain match, let the League Coordinator and your
opponents know ahead of time as possible. Then you have two ways of dealing
with it.
- First, you can simply reschedule the match. You can play your
matches at any time, so long as there is someone available to referee the
match.
- Alternately, if only one player of a team is absent, substitutes
are allowed. Note, however, that to be eligible for playoffs that a team
must have both of its players play in 2/3 of their matches.
-
- If a team doesn't show up, the opposing team can ask for a forfeit.
In this case, they get as many points as whichever team got the highest
number of points that week, and the team that didn't show up gets zero.
-
- The League Constitution provides rulings for most common scenarios.
For anything that isn't listed, the League Coordinator is in charge of
rulings, but a team has the option to protest if they disagree. We have
attempted to cover all possiblities in this area.
-
- The top X teams make the playoffs, with X determined by how many
teams enter. Usually the top 3-6 teams play, with the higher seeded team
getting choice of machines and/or position. Prizes will be determined
before the midway point of the season.
We have also adding an extra layer of playoffs, starting with the Fall 1998
season. The winner of each doubles league will compete at Pinburgh '99
for the county doubles title.
-
- Not currently. So far there hasn't been enough interest to start
one, but it's not out of the realm of possiblity, and we can look into
starting one if enough players request it. We have had singles leagues in
the past. Note that in each doubles league there are also prizes for individual
standings and high scores.
-
- Not directly. One player runs a laser tag league, and the distributor
that we deal with primarily, H. Lazar + Son, runs darts leagues, but we
don't deal with these in our leagues.
Last updated: November 30, 1998