Pinburgh '98 CLASSIC BATTLES

Throughout Pinburgh '98 while the main pinball competition is running, we will also be holding side tournaments on the classic home video game system, the Atari 2600.

For all except the first battle, play will take place on a one-on-one single-elimination basis. Therefore for these competitions, either the first 8, 16 or 32 players who sign up for it will be allowed to enter. Each battle will have a $3 entry fee, with half of the pot as a winner-take-all prize (the other half will be going towards defraying the costs of the tournament). Winners will also receive their pick from our small prize collection.

The first battle will be a singles competition with the highest single score of all entrants winning. Players may only enter once.


Classic Battle Schedule

When

Which Games

#1

Monday, June 29th
12PM

Yar's Revenge

#2

Monday, June 29th
6PM

Mixed Bag

#3

Tuesday, June 30th
1PM

Combat

#4

Tuesday, June 30th
5PM

Mixed Bag

#5

Wednesday, July 1st
1:30PM

Warlords

All of the below games will be used in the "Mixed Bag" competitions, including the ones that will be used as standalone Classic Battle games: Combat, Warlords and Yar's Revenge.

The 5-minute time limit rule referenced below means that players will play on that game either until their games is over or they have played for 5 minutes, whichever comes first.
Game Notes
Chopper Command 5 Minute Rule, Game 3 only
Vanguard 5 Minute Rule
Freeway 2-player only, game to be picked randomly from eight available games. Winner will be determined solely by score.
Centipede 5 Minute Rule
Asteroids Game 32 only, 5 Minute Rule
Video Pinball 5 Minute Rule
Maze Craze Best 2 out of 3
Space Invaders Game 16 only, 5 minute rule
Venture 5 minute rule
Super Breakout Game 7 only
Megamania Game 1 only, 5 minute rule
Circus Atari Game 2 only, 5 minute rule
Kaboom! 5 minute rule
Q*Bert 5 minute rule
Phoenix Game 1 only, 5 minute rule
Defender Game 5 only, 5 minute rule
Yars Revenge Game 4, 5 minute rule
For Classic Battle #1, 10 minutes instead of 5.
Berzerk Game 6 only, 5 minute rule
Warlords Game 5 only
Combat One of the following games to be picked randomly:
Game 2: Curving shots
Game 4: Curving shots
Game 6: Bouncing shots
Game 7: Bouncing shots
Game 8: Normal
Game 9: Long-bouncing shots
Game 10: Curving shots, invisible tanks
Game 11: Curving shots, invisible tanks
Game 12: Invisible tanks, bouncing shots
Game 13: Invisible tanks, bouncing shots
Game 14: Invisible tanks, long-bouncing shots
Game 21: Curving shots
Game 22: Normal
Game 23: Curving shots
Game 24: Normal
Game 25: Curving shots
Came 27: Normal


Schedule * Divisions & Prizes * Lodging Information
Official Rules * Current Standings * Classic Battles
Board Battles * SCPA Main Page


This page last updated June 23, 1998